Developed by Industrial Technology and Witchcraft and published by Astra Logical, tries to emerge in the genre of the colony management games. Here, the elements of base construction, automation and strategy in a totally destructive Voxel environment combine and complement each other.
Players assume the role of leaders of an industrial colony, working to fulfill mining quotas imposed by the Kobayashi Schwarz corporation. The central premise revolves around transforming a hostile alien landscape into a prosperous industrial colony, balancing the automation of production lines, settlement management and defense against external threats such as the It’AK.
Conventional gameplay
Dawn Apart’s gameplay is centered on three main pillars: automation, colony management and combat. Players must build complex production lines with many “conveyor belts), which are a highlight of the game to extract and process resources such as the valuable LCURUM 115 mineral.
In addition, it is necessary to manage the needs of settlers, such as food, shelter and medicines, while dealing with the constant flow of new inhabitants. In early access, Dawn Apart already delivers a solid base with automation, construction, colony simulation and combat systems. The initial version includes basic land, day and night cycles, and the campaign and sandbox modes.
Gender differentials
Dawn Apart tries to stand out in the genre of colony simulators and automation by a unique combination of mechanics that differentiate him from titles such as Factorio, Satisfaction, Rimworld and. One of the striking features of the game is the Voxel destructive scenario, which resembles titles such as Minecraft and Red Faction. Therefore, the environment is not static, as in satisfaction and in fact. The possibility of modifying the environment creates numerous possibilities for players.
Players can, for example, dig trenches to protect their foundations from IT’AK attacks – native humanoids – or redesign the ground to optimize the flow of resources, something that the games mentioned above do not offer such a dynamism. Thus, the creative freedom of the player can be explored more effectively.
In addition to the destructive environment, Dawn Apart also brings a narrative full of choices. The story is often not a concern in games of this genre, but Dawn Apart makes a point of changing this tonic. You should make decisions that will impact both the corporation and the it’ak. There is, therefore, a range of choices regarding the relationships between the various actors of this universe.
What to expect for the future?
What to expect from Dawn Apart in early access is a robust but still evolving experience. The current version is already engaging for fans of automation and management games, with the promise of regular updates that will address bugs, improve stability and introduce new content.
The news for the genre are promising. The focus on the narrative is unexpected, but it can work depending on the paths that developers will choose. The negative side, at the moment, is the interface, which besides being ugly is not intuitive. However, it is expected that developers, with community feedback, modify in order to make it more understandable.